Category Archives: Games

Game design, news & reviews

The Battle of Polytopia

Tired of the feature bloat in PC strategy games like Sid Meier’s Civilization VI? Midjiwan’s mobile 4x title The Battle of Polytopia is the perfect antidote. Called “Super Tribes” on release in early 2016 and reviewed under that name at Pocket Tactics, Polytopia continues to be supported by its developer and has recently received a […]

Civilization VI Released

I got Sid Meier’s Civilization VI a few days ago, shortly after its release. So far I’ve played the tutorial as well as two games on Prince, one with six civs where I won a science victory and another with four civs that I aborted halfway through. First a technical note on the one serious […]

Civilization VI Announced

I must admit that I grew rather disappointed with Sid Meier’s Civilization V once the initial enthusiasm wore off. The simplicity of the original Jon Shafer design looked appealing at first, but on closer examination was neither very elegant nor as conducive to a strong AI opponent as one might have hoped. After many erratic […]

Quarriors’ Quirky Dice

Icarus Studios’ Quarriors! for iPad was released in December 2013 to mixed reactions. The app was certainly pretty but the interface was a confusing mess of taps and swipes, with too many pointless pauses and not enough information for those new to the game. On top of that, the AI players were pretty terrible and […]

Hearthstone & Diablo III

I’m not a huge fan of most Blizzard titles, but I did play the hell (sorry) out of Diablo I/II and tried the free Starter Edition (a.k.a. playable demo) of Diablo III when it became available. Unfortunately I found it rather boring, and I was put off by Blizzard’s open contempt for people who wanted […]

Cubist Lords of Waterdeep

Playdek’s latest iOS board game adaptation is Lords of Waterdeep, a worker placement game set in the Dungeons & Dragons universe. The board game itself is quite recent, published in March 2012 – click “Product Details” to download the original PDF rules. There was some apprehension regarding the fairly simple design that shares very little […]

Fall Patch for Civ5 Brave New World

Firaxis has just released patch version 1.0.3.142 for Sid Meier’s Civilization V, or rather for Brave New World since most changes are specific to that expansion. I’ve updated my own Civ5 Patch Notes accordingly, this time with extensive reordering and reformatting since the official post was somewhat disorganized. Firaxis also published the Scrambled Continents Map […]

Small World 2 Review

Small World is a strategy game about territory control, similar in concept to Risk yet quite different in execution. The 2009 board game was designed by Days of Wonder, most famous for the Ticket to Ride series. In the evolution of board games, Small World’s closest relative is not classic 1959 Risk itself but rather […]

Space Hulk Returns

Space Hulk has recently arrived on Steam, with an iOS version soon to follow. This isn’t the first electronic adaptation of the classic 1998 board game, but unlike the 1993–95 versions it’s an almost literal translation of the board game, of the kind you often see on iOS but very rarely on Windows. Specifically, Space […]

Freemium & Premium on iOS

Stuart Hall conducted an interesting App Store Experiment. He created a fitness aid, 7 Minute Workout, and initially put it on the iOS app store without any fanfare. Version 1.1 added social sharing, and Hall sent out e-mails to ten top review sites – none of which even bothered to install the app. Version 1.2 […]