Myriarch Implementation Notes

As there is currently no proper PDF manual for Myriarch, here are some noteworthy implementation details. This post originally covered the .NET version (released 09/2012) but has been revised for the new Java version (released 06/2017). Unit Orders The core simulation uses the QuadTree class of my Tektosyne library to locate units and their neighbors. … Continue reading “Myriarch Implementation Notes”